Creative Coding

This course walks students through basic Python concepts within the context of game design. Students will also explore other topics such as history of gaming, genres, game styles, and gamification strategies.

61c2a320f724f784feb1b865_stream-light3 times a week over 16 weeks

6th grade
7th grade
8th grade
9th grade
10th grade
11th grade
12th grade
Semester
Voyage
Python
  • Course Summary
  • Course Outline
  • Standard Alignment
  • Course Project

This course includes coding exercises and practice on the Skill Struck platform as well as collaborative classroom activities, discussion points, supplemental material, and unplugged activities. Students learn the basics of Python and implement the concepts they learn by creating drawings, animations, and computer games. Students complete projects to demonstrate their game design and Python skills.

Input and Output Games in Desgin
  • CC.1 History of Computers & Introduction to Python in Game Design

    Learning Outcomes:

    Students explore what computers are and how computers have evolved over time. They also learn what the Python programming language is and how to create a Python file.

    Topics covered:

    History of Computers

    Python & Game Design Introduction

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-14, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-IC-20, 2-AP-17, 2-AP-14, 2-AP-13, 2-AP-11, 2-DA-07

  • CC.2 Computer Parts & Pieces/Hardware v Software & Variables in Game Design

    Learning Outcomes:

    Students examine the different parts of a computer and discuss the differences between hardware and software. They learn how to create a variable and explore the meaning of abstraction.

    Topics covered:

    Computer Parts

    Hardware and Software

    Variables

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-14, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-17, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07, 3A-CS-02, 3A-CS-01, 2-CS-03, 2-CS-02

  • CC.3 How the Internet Works & Input/Output in Game Design

    Learning Outcomes:

    Students examine the internet by learning how to effectively search the internet and exploring how packets work with the internet. Students also create inputs/outputs in their code.

    Topics covered:

    Overview of the Internet

    Packets

    Input/Output

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-14, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-17, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07, 2-NI-04

  • CC.4 How the Internet Works Continued & Syntax & Comments for Game Design

    Learning Outcomes:

    Students explore structure within the internet. They also examine Python syntax and add comments to document their code.

    Topics covered:

    Internet Structures

    Syntax

    Comments

    Standard alignment:

    2-AP-17,2-AP-11,2-NI-04,3A-AP-16,3A-AP-17,3A-AP-18,3B-AP-11,3B-AP-14,3B-AP-16,3B-AP-19,3B-AP-21,3B-AP-22,2-DA-07,2-AP-16

  • CC.5 Troubleshooting Techniques & Variable Types in Game Design

    Learning Outcomes:

    Students learn how to diagnose and solve problems with technology. Students declare and print different types of variables.

    Topics covered:

    Troubleshooting

    Variable Types

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-14, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 3A-CS-03, 2-AP-17, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07, 2-CS-03

  • CC.6 Lists & Math in Game Design

    Learning Outcomes:

    Students learn how math relates to game design and explore how to group data using lists.

    Topics covered:

    Lists in Game Design

    Math in Game Design

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-14, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-14, 3A-AP-13, 2-AP-17, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.7 Debugging Strategies & If Statements in Game Design

    Learning Outcomes:

    Students examine how to use troubleshooting techniques to find bugs in their code. Students practice creating if statements with conditionals.

    Topics covered:

    Troubleshooting

    Debugging Strategies

    If Statements

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-14, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-15, 3A-AP-13, 2-AP-17, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07, 2-CS-03

  • CC.8 Careers in Web Development & Conditionals in Game Design

    Learning Outcomes:

    Students explore different careers in technology. They dive deeper into conditionals and learn about AND and OR conditions.

    Topics covered:

    Career Exploration

    Conditionals in Game Design

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-14, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-15, 3A-AP-13, 2-IC-20, 2-AP-17, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.9 Further Career Exploration & Else If Statements in Game Design

    Learning Outcomes:

    Students conduct research on a career in the computer industry. Students create else if statements that check for more than one condition.

    Topics covered:

    Career Exploration

    Else If Statements in Game Design

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-14, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-15, 3A-AP-13, 2-IC-20, 2-AP-17, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.10 Digital Citizenship & Functions in Game Design

    Learning Outcomes:

    Students discuss what it means to be a good digital citizen in today's world. Students learn how to create and call functions.

    Topics covered:

    Digital Citizenship

    Technology and Treatment

    Functions

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-14, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-IC-20, 2-AP-17, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07, 2-NI-05

  • CC.11 Digital Safety & While Loops in Game Design

    Learning Outcomes:

    Students learn how to be digitally safe. Students learn how to use while loops and how to quit loops.

    Topics covered:

    Digital Safety

    While Loops in Game Design

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-18, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3B-NI-04, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 3A-NI-08, 3A-NI-07, 3A-NI-06, 3A-NI-05, 2-AP-17, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.12 Programming Languages & Function Parameters in Game Design

    Learning Outcomes:

    Students explore the role computers play in our lives. They compare different programming languages and learn about the importance of function parameters in game design.

    Topics covered:

    Computers and Your World

    Programming Languages

    Function Parameters

    Standard alignment:

    3B-AP-24, 3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-IC-20, 2-AP-17, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.13 Binary

    Learning Outcomes:

    Students explore the binary numbering system and create messages using binary.

    Topics covered:

    Binary

    Standard alignment:

    3A-DA-09, 2-DA-07, 2-NI-06

  • CC.14 Binary Continued

    Learning Outcomes:

    Students review the binary numbering system and create an art project using binary.

    Topics covered:

    Binary

    Standard alignment:

    3A-CS-01, 3A-DA-09, 2-NI-06, 2-DA-07

  • CC.15 Digital Footprint & Pygame Basics

    Learning Outcomes:

    Students discuss what it means to create a positive digital footprint. Students are introduced to Pygame and walk through the basics of this Python module.

    Topics covered:

    Digital Footprint

    Copyright

    Introduction to Pygame

    Standard alignment:

    3B-IC-26, 3B-IC-25, 3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-IC-28, 3A-IC-24, 3A-AP-23, 3A-AP-20, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-IC-20, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.16 Digital Accessibility & Background for Drawing Shapes in Pygame

    Learning Outcomes:

    Students define digital accessibility and explain why it's important. Students add a background color to their Pygame window.

    Topics covered:

    Accessibility

    Introduction to Drawing Shapes in Pygame

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-IC-25, 3A-AP-23, 3A-AP-21, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-IC-21, 2-IC-20, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07, 2-CS-01

  • CC.17 Social Media Advice Panel & Draw a Circle

    Learning Outcomes:

    Students discuss how to use social media appropriately. They learn how to draw a circle in Pygame.

    Topics covered:

    Social Media Use

    Drawing a Circle in Pygame

    Standard alignment:

    3B-IC-27, 3B-IC-25, 3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-IC-24, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-IC-20, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.18 Data Compression & Draw a Rectangle

    Learning Outcomes:

    Students learn about how we use data compression to save space. Students draw a rectangle in Pygame.

    Topics covered:

    Data Compression

    Lossless Text Compression

    Drawing a Rectangle in Pygame

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 3A-DA-10, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.19 Space Saver Puzzle & Draw a Triangle

    Learning Outcomes:

    Students put together a puzzle and explore how the puzzle relates to data storage. Students draw a triangle in Pygame.

    Topics covered:

    Data

    Computer Storage

    Drawing a Triangle in Pygame

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.20 Storage & Draw a Straight Line

    Learning Outcomes:

    Students discuss their experiences with data, storage, data collection, and more. Students learn how to draw a straight line in Pygame.

    Topics covered:

    Storage

    Data

    Drawing a Straight Line in Pygame

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.21 Data & Draw an Arc

    Learning Outcomes:

    Students examine the history of data storage. Students learn how to draw an arc in Pygame.

    Topics covered:

    Data Storage

    Bytes

    Drawing an Arc in Pygame

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 3A-DA-09, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.22 Market Research & Draw a Smiley Face

    Learning Outcomes:

    Students conduct their own market research and create a visualization of the data they collect. Students create a drawing of a smiley face in Pygame.

    Topics covered:

    Market Research

    Conducting Research

    Drawing a Smiley Face in Pygame

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 3A-DA-12, 3A-DA-11, 2-IC-22, 2-AP-17, 2-AP-16, 2-AP-15, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-08, 2-DA-07

  • CC.23 Team Project Kickoff

    Learning Outcomes:

    Students are introduced to their first project of the course which is a team project. Students walk through the guidelines of the project which involves creating a drawing of a superhero cape. Students begin working with their teams on their projects.

    Topics covered:

    Team Project Overview

    Team Project Planning

    Team Project Time

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-20, 3B-AP-19, 3B-AP-17, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-IC-27, 3A-AP-23, 3A-AP-22, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-IC-22, 2-AP-18, 2-AP-17, 2-AP-16, 2-AP-15, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.24 Feedback

    Learning Outcomes:

    Students work on their team projects and practice giving consructive feedback to other groups in order to help them improve their projects.

    Topics covered:

    Team Project Time

    Providing Feedback

    Standard alignment:

    3B-AP-23, 3B-AP-22, 3B-AP-21, 3B-AP-20, 3B-AP-19, 3B-AP-17, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-IC-27, 3A-AP-23, 3A-AP-22, 3A-AP-19, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-IC-22, 2-AP-18, 2-AP-17, 2-AP-16, 2-AP-15, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.25 Team Project Presentations

    Learning Outcomes:

    Students finish up their team projects then present them to the class.

    Topics covered:

    Team Project Time

    Team Project Presentations

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-20, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-IC-27, 3A-AP-23, 3A-AP-22, 3A-AP-19, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-IC-22, 2-AP-18, 2-AP-17, 2-AP-16, 2-AP-15, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.26 Self Driving Car Pitch & Types of Computer Games

    Learning Outcomes:

    Students work in groups to create a visual plan that helps make self-driving cars accessible to all people. Students also explore different computer game genres.

    Topics covered:

    Accessibility

    Computer Game Genres

    Standard alignment:

    3B-AP-14, 3A-AP-17, 2-IC-21, 2-IC-20, 2-AP-13, 2-CS-01

  • CC.27 Artificial Intelligence & Algorithms

    Learning Outcomes:

    Students explore Artificial Intelligence and debate whether or not Strong AI is a good idea. Students also explore the role that algorithms play in computer games.

    Topics covered:

    Artificial Intelligence

    Algorithms

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-IC-20, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-AP-10, 2-DA-07

  • CC.28 Communication Style & Random in Game Design

    Learning Outcomes:

    Students discuss the different types of ways people communicate in today's world. Students also learn about the importance of random in game design.

    Topics covered:

    Communication

    Random in Game Design

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-IC-20, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.29 Digital Equity & Text on the Screen

    Learning Outcomes:

    Students explore the role that equity and accessibility have within the digital world. Students learn how to display text on the screen in Pygame.

    Topics covered:

    Digital Divide

    Digital Equity

    Creating Text on the Screen

    Standard alignment:

    3B-IC-27, 3B-IC-26, 3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-IC-25, 3A-IC-24, 3A-AP-23, 3A-AP-21, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-IC-21, 2-IC-20, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07, 2-CS-01

  • CC.30 Secret Shapes & Timer Counting Up

    Learning Outcomes:

    Students work together to complete an activity that requires strong communication, then discuss the important role that communication plays when it comes to cybersecurity. In Pygame, students create a timer that counts up.

    Topics covered:

    Communication

    Cybersecurity

    Creating a Timer Counting Up

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.31 Cryptography & Timer Counting Down

    Learning Outcomes:

    Students explore morse code and how to use encryption to increase security. Students create a timer counting down in Pygame.

    Topics covered:

    Cryptography

    Morse Code

    Cybersecurity

    Creating a Timer Counting Down

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-18, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3B-NI-04, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 3A-NI-08, 3A-NI-07, 3A-NI-06, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07, 2-NI-06

  • CC.32 Cipher & Escape Button Functionality

    Learning Outcomes:

    Students dig deeper into encryption and explore the use of the pig pen cipher. Students add a way to end their game when it is finished.

    Topics covered:

    Encryption

    Pig Pen Cipher

    Cybersecurity

    Creating an Escape Button

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3B-NI-04, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07, 2-NI-06

  • CC.33 Types of Threat & Animate Drawings

    Learning Outcomes:

    Students explore and discuss different internet scams and learn how to detect phishing. Students are introduced to the concept of animation in Pygame.

    Topics covered:

    Types of Threat

    Phising

    Drawing Animation

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-18, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3B-NI-04, 3A-IC-30, 3A-IC-24, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 3A-NI-08, 3A-NI-07, 3A-NI-06, 3A-NI-05, 2-IC-23, 2-IC-20, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07, 2-NI-05

  • CC.34 Legal & Ethical Concerns & Animate Drawings Part 2

    Learning Outcomes:

    Students examine the concept of bias and look into the legal and ethical concerns in innovations. Students create a flip book to represent how a sprite sheet works.

    Topics covered:

    Bias

    Computer Innovations

    Legal & Ethical Concerns in Innovations

    Sprite Sheets

    Standard alignment:

    3B-IC-28, 3B-IC-27, 3B-IC-26, 3B-IC-25, 3A-IC-30, 3A-IC-27, 3A-IC-26, 3A-IC-25, 3A-IC-24, 3A-AP-17, 2-IC-23, 2-AP-13

  • CC.35 Advancing Skills & Animate Drawings Part 3

    Learning Outcomes:

    Students discuss how technology impacts different career paths. Students create their own sprite sheet online.

    Topics covered:

    Career Exploration

    Technology Shifts in Careers

    Sprite Sheets

    Standard alignment:

    3A-IC-24, 3A-AP-17, 2-IC-20, 2-AP-13

  • CC.36 Personal Data & Bounce Your Drawings

    Learning Outcomes:

    Students explore different methods of market research and data collection. Students learn how to bounce their drawings in Pygame.

    Topics covered:

    Personal Data

    Unseen Market Research

    Bouncing Drawings

    Standard alignment:

    3B-IC-28, 3B-IC-27, 3B-IC-26, 3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-18, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3B-NI-04, 3A-IC-30, 3A-IC-29, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 3A-NI-08, 3A-NI-07, 3A-NI-06, 2-IC-23, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.37 Documenting Code & Move Drawing with Keyboard

    Learning Outcomes:

    Students add comments to their code and explore the importance of code documentation.

    Topics covered:

    Code Documentation

    Comments

    Moving a Drawing with the Keyboard

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-19, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.38 Break Down Big Problems & Move a Drawing with Mouse

    Learning Outcomes:

    Students pariticpate in an activity that helps demonstrate the importance of breaking big problems down into smaller pieces. Students also learn how to move their drawings with a mouse.

    Topics covered:

    Breaking Down Big Problems

    Moving a Drawing with the Mouse

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.39 Party Planner & Clicking the Mouse Event

    Learning Outcomes:

    Students continue to practice breaking down big problems into smaller tasks. Students also learn how to make their drawings respond when the mouse is clicked.

    Topics covered:

    Breaking Down Big Problems

    Clicking the Mouse Event

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.40 Problem Solver Path & Ping Pong Game

    Learning Outcomes:

    Students practice problem solving and embracing their mistakes in a path discovery activity. Students create a ping pong game using Pygame.

    Topics covered:

    Problem Solving

    Breaking Down Big Problems

    Introduction to the Ping Pong Game

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.41 Flow Charts & Ping Pong Game Part 2

    Learning Outcomes:

    Students explore how flow charts are used when making decisions and problem solving. Students create a flow chart of their own then continue working on their ping pong game in Pygame.

    Topics covered:

    Flow Charts for Decision Making

    Ping Pong Game Continued

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.42 Minefield Challenge & Ping Pong Game Improvements

    Learning Outcomes:

    Students work through an obstacle course to practice problem solving. Students then add improvements to their ping poing game in Pygame.

    Topics covered:

    Problem Solving

    Ping Pong Game Improvements

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.43 Problem Solver Skits & Snake Game

    Learning Outcomes:

    Students dive deeper into problem solving by creating skits to show how they would address a problem. Students then explore parts of a game that they learned how to build in this course.

    Topics covered:

    Problem Solving

    Creating the Snake Game

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-17, 2-AP-16, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.44 Independent Project Kickoff

    Learning Outcomes:

    Students are introduced to their second project in this course which is an independent project. Students discuss how to work effectively on an independent project, walk through the project guidelines, then begin working on their projects.

    Topics covered:

    Independent Project Introduction

    Tips for Working on an Independent Project

    Independent Project Time

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-17, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-18, 2-AP-17, 2-AP-16, 2-AP-15, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.45 Independent Project Feedback

    Learning Outcomes:

    Students identify their goals for their projects then provide constructive feedback to help one another with their projects. Students have time to work on their independent projects.

    Topics covered:

    Independent Project Goals

    Independent Project Time

    Independent Project Feedback

    Standard alignment:

    3B-AP-23, 3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-17, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-19, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-18, 2-AP-17, 2-AP-16, 2-AP-15, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.46 Independent Project Time

    Learning Outcomes:

    Students participate in a team building exercise then have time to continue working on their independent projects.

    Topics covered:

    Team Building

    Independent Project Time

    Standard alignment:

    3B-AP-22, 3B-AP-21, 3B-AP-19, 3B-AP-17, 3B-AP-16, 3B-AP-14, 3B-AP-13, 3B-AP-12, 3B-AP-11, 3B-AP-10, 3A-AP-23, 3A-AP-18, 3A-AP-17, 3A-AP-16, 3A-AP-13, 2-AP-18, 2-AP-17, 2-AP-16, 2-AP-15, 2-AP-14, 2-AP-13, 2-AP-12, 2-AP-11, 2-DA-07

  • CC.47 Independent Project Presentations

    Learning Outcomes:

    Students make final changes to their projects then present their projects to the class.

    Topics covered:

    Independent Project Presentations

    Standard alignment:

    3A-AP-23

  • CC.48 Reflections

    Learning Outcomes:

    Students reflect on everything they have learned in this course. They will discuss the importance of learning how to code and compare their thoughts and feelings to how they felt at the beginning of the course.

    Topics covered:

    Project Review

    Class Reflections

    The Importance of Coding

    Standard alignment:

    2-IC-20

Download the 2022 Skill Struck Standards Alignment + Correlation Guide to view a general list of our standard alignments, or find your state's specific alignment below:

General Standard Alignment

2022 Skill Struck Standards Alignment + Correlation Guide

Alabama

Alabama Course of Study Digital Literacy and CS Standards + Skill Struck Alignment

Arizona

Arizona Computer Science Standards + Skill Struck Alignment

Arkansas

Arkansas Computer Science and Computing Standards Middle School Introduction to Coding Standards + Skill Struck Alignment

Arkansas Computer Science and Computing Standards High School Programming + Skill Struck Alignment

California

California K-12 CS Standards + Skill Struck Alignment

Florida

Florida Introduction to Computer Science 1 + Skill Struck Alignment

Florida Introduction to Computer Science 2 + Skill Struck Alignment

Georgia

Georgia Standards of Excellence for K-8 Computer Science + Skill Struck Alignment

Idaho

Idaho Content Standards Computer Science + Skill Struck Alignment

Illinois

Illinois Computer Science Standards + Skill Struck Alignment

Indiana

Indiana K-12 Computer Science Standards + Skill Struck Alignment

Iowa

Iowa Computer Science Standards + Skill Struck Alignment

Kansas

Kansas CS Standards  P-12 + Skill Struck Alignment.

Kentucky

Kentucky Academic Standards for Computer Science + Skill Struck Alignment

Maryland

Maryland K-12 CS Standards + Skill Struck Alignment

Massachusetts

Massachusetts Digital Literacy and Computer Science Standards + Skill Struck Alignment

Michigan

Michigan K-12 Standards Computer Science + Skill Struck Alignment

Mississippi

Mississippi College and Career Readiness standards for Computer Science + Skill Struck Alignment

Missouri

Missouri K-12 Computer Science Performance Standards + Skill Struck Alignment

Nebraska

Nebraska K-12 Technology Standards + Skill Struck Alignment

Nevada

Nevada Computer Science Standards + Skill Struck Alignment

Nevada Academic Content Standards for Integrated Technology + Skill Struck Alignment

Nevada Academic Content Standards for CS + Skill Struck Alignment

New Jersey

New Jersey Computer Science and Design Thinking Standards + Skill Struck Alignment

New York

New York Computer Science and Digital Fluency Learning Standards K-12 + Skill Struck Alignment

North Carolina

North Carolina K-12 CS Standards + Skill Struck Alignment

Ohio

Ohio's Learning Standards Computer Science + Skill Struck Alignment

Oklahoma

Oklahoma Academic Standards for Computer Science + Skill Struck Alignment

Rhode Island

Rhode Island's K-12 CS Education Standards + Skill Struck Alignment

South Carolina

South Carolina Computer Science and Digital Literacy Standards + Skill Struck Alignment

South Carolina's Computer Science Standards for High School + Skill Struck Alignment

Tennessee

Tennessee K-12 Computer Science State Standards + Skill Struck Alignment

Texas

TEKs Technology Applications K-8 Standards + Skill Struck Alignment

TEKs Skills for CTE + Skill Struck Alignment

Utah

Utah 6-12 CS Standards + Skill Struck Alignment

Utah K-5 CS Standards + Skill Struck Alignment

Virginia

Virginia K-12 CS Standards + Skill Struck Alignment

Washington

Washington K-12 CS State Learning Standards + Skill Struck Alignment

Wisconsin

Wisconsin Standards for Computer Science + Skill Struck Alignement

Wyoming

Wyoming Computer Science Content Standards + Skill Struck Alignment

Creative Coding

In this course, students will complete challenges that help solidify concepts as they use skills in a variety of ways. In order to complete tasks, students will creatively apply what they've learned by using different approaches to reach a goal. This experience closely follows challenges they would face in a technical interview, allowing them to practice.p

Projects in this course will include: Get Through the Gate, Ping Pong, Snake, Draw an Animal, and Solar System

  •  6138fdaa60ba7b8b6c79ce53_puzzle-piece-light145 Student Activities
  • 6138fdcfe148a191f93d8f2d_chalkboard-teacher-light 260 Teacher Resources
  • 6138fde4e148a1577e3d8f39_check-circle-light 31 Checkpoints
  •   6138fe2661421a063f054097_ellipsis-v-alt-light 195 Quiz Questions
  • 6138fe543782b870c5e7dda9_check-double-light Autograder
  • 6138fe84a460fa846c327dda_closed-captioning-light English and Spanish
Skill Struck Reviews
Star

Having a mapped out, structured way to learn and experience the Computer Science curriculum really freed up time for me to give students one-on-one attention. It also gave me more opportunities to give the students additional programming assignments to help them understand the concepts better.

Scott Couch
CS Teacher, Maeser Prep Academy
Star

The program and the people behind it are innovative, intelligent, and organized. The platform is very user-friendly and l have been able to guide my students easily through the curriculum.

Dillon Gilpin
High School CS Teacher, Duchesne County School District
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All of the content is fun and engaging for our students! Regarding the support and partnership, they are always on top of everything. Small issues are resolved quickly, and that is not typical with other EdTech companies.

Donna Woods
CTE Cyber Pathway Instructor, Moreno Valley United School District